Shooting

The player will be able to shoot enemies with the same gun which handles grappling. By holding the left mouse button the player can shoot. When an enemy gets hit it gets damaged based on how close you are (see devlog: Damage Calculation for more).

When you shoot the gun plays a gunfire sound and shows a muzzleflash at the tip of the gun to show the player they took a shot. When you hit an enemy you hear a hitmarker sound to give the player audible verification that their shot hit.

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